Let’s start with two survey questions that addressed the beta test aspect of this project.
1. The timeline tool was easy to learn and use.
100% of the literature students and 93% of the cinema students agreed or strongly agreed with this statement. So we are on the right track for useability, even if we still feel that there are import improvements yet to be made. In addition, this means that frustration with the technology was not a major factor in student interaction with the assignment.
2. Participating in a pilot project of this kind was an exciting opportunity.
Answers to this question reveal a split between the two courses, while still falling principally on the positive side. 36% of the cinema students agreed with this statement; 57% chose “neutral,” and 7% (one person) disagreed with the statement. In the literature course, 100% of the students agreed (50%) or strongly agreed (50%) with this statement.
I see two factors involved in the second question. Firstly, the literature course was the original pilot case, and we tried very hard to communicate a sense of ownership and influence to them from the beginning. Their input influenced the design and development process in real time. The cinema course, on the other hand, I believe felt more like guinea pigs and less like co-designers. This is in part because we didn’t bring them into the process until 5 weeks into the semester, and in part because with the larger class, individual input was much reduced.
The purpose of this question was to discover whether student biais against participating in an experimental assignment was a factor in its success. The overwhelming majority of neutral or positive responses would suggest that student biais was not a factor.


